Sunday, February 10, 2008

A few months ago "Rosario November 2007 CTP" became available for download. Based on the available documentation, walkthroughs and “mini stories” we can safely conclude that this release wasn’t really build to please the software factory guys out there! However, what it *does* contain is a (limited!) version of Service Factory that works on a very early (?) version of the Software Factory Runtime. This might be interesting. Let’s have a look if this version of Service Factory shed some light about what we might expect from Rosario in the software factory space.

(Of course, this CTP is relatively old already and hopefully a new one will arrive in the coming ? but maybe we can learn something from this CTP already...)

Ok, how does Service Factory looks like in Rosario CTP? To find out we can start a new Service Factory project by using the Application Design template that can be found under the “Distributed Systems” node in the “new project” dialog.

NewProject 

After the template unfolded, the first thing to notice in our new solution is the new “Application Explorer”. From this new “Application Explorer” tool window we can create a “Product” that is based on the installed software factories on the machine. As we can see in the screenshots below this machine has two factories installed and one of them is “Service Factory”.

ApplicationExplorer 

 factory

By selecting "Web Service Software Factory" and pressing "OK" in the "New Product" dialog we end up in a situation that is similar to the one we are familiar with when using the current Service Factory. We can create a "New Model" and use the factory "as usual" from there.

NewModel 

Digging a little further in this CTP tells us (Add or Remove Programs) GAX is installed and GAT isn't! Further we can see that besides the package that looks like the "normal" Service Factory a package called "Web Service Factory Application Designer Integration" is installed.

Controlpanel

A quick look at the installation location of Service Factory (C:\Program Files\Microsoft Service Factory V3) tells us that this version of Service Factory indeed looks like an ordinary software factory that is build on top of GAX. The installation folder still contains recipes, vstemplates, T4 templates, etc.

What does this mean? Can we use our current software factories (or at least parts of them) in Rosario? If so, do we benefit from anything new? How does Service Factory integrate in the Application Explorer? Where do we need this "Web Service Software Factory Application Designer Integration" package for? Is the "Software Factory Runtime" in this CTP of Rosario only implemented by GAX?

To be continued...

posted on 2/10/2008 8:47:04 PM UTC  #   
 Tuesday, December 18, 2007

It is there, a new Software Factory Community Portal!

 Martin Danner, Jezz Santos and myself have been talking about starting up a community around software factories for some time and now we finally did it.  

This community is all about software factories, domain specific languages, Visual Studio Extensibility and other related topics. The portal includes a forum, blog aggregation, news and additional resources like links, articles, books, etc. We haven’t finished adding all resources yet but registered users are allowed to add new resources, provide ratings and add comments.

So, please join us there, start discussing and participate in building a community around software factories!

posted on 12/18/2007 8:19:16 AM UTC  #   
 Thursday, November 01, 2007

We already announced the availablility of part 1 in our "Packaging & Building Software Factories" series here. Today, part 2 called Automated Builds with Team Foundation Server is also published. Enjoy!

posted on 11/1/2007 4:24:07 PM UTC  #   
 Monday, October 29, 2007

Finally, part 1 of  our (short) series about "Packaging and Building Software Factories" is published on MSDN. The goal of these articles is to help you with packaging your software factories and implementing a team build with Team Foundation Server. As you will see this isn't always as straight forward as you might expect! These are the parts in this series:

I co-authored the series with Jezz and my colleague Rene. Thanks guys! Also, many thanks to our reviewers: Gareth, Pablo, Attilah, David and Mark Nichols !

We also included reference implementations for you to download and created a CodePlex project (for part 2 in this series) that we will use to publish some additional MSBUILD tasks and 'utilities'.

Stay tuned for part 2 and let us know what you think!

posted on 10/29/2007 8:06:52 PM UTC  #   
 Thursday, October 18, 2007

Ok, part 1 in our "Building Software Factories" series is finally on MSDN! . This part called "What are we building and why" describes what a factory is in concrete terms and explains what it takes to build one. As you can read in this post from Jezz part 2 and 3 will follow (soon?!).

Also expect another series about Packaging and Building Software Factories REAL soon.

posted on 10/18/2007 7:16:02 PM UTC  #   
 Monday, July 30, 2007

The slides and recording of our (Jezz and myself) session ‘Build Your Own Software Factory’ are now available for download.

From the statistics of my blog I know that most of my ‘readers’ don’t live in Japan, but If you ARE in Japan on 21st-24th August and plan to visit TechEd Yokohama, come join us and attend our session.

posted on 7/30/2007 11:47:25 AM UTC  #   
 Sunday, July 01, 2007

I was just checking my mail after a two week holiday and noticed an e-mail telling me I am awarded with a Microsoft MVP award (Visual Developer – Solution Architect).

Wow! Thank you very much!

posted on 7/1/2007 8:24:25 PM UTC  #   
 Tuesday, March 06, 2007

Factories 201 Series - Building Software Factories

Post authors: Edward Bakker and Jezz Santos.


Well, we have finally come to the end of this 201 series on ‘Building Software Factories’.

First time arriving here? - we have listed the entire series above – please have a look through those posts before ending it below.

If you are arriving here after reading (hopefully all) the posts in the series, we wanted to say, good on you, and thanks for sticking it out with us.

Series Wrap-Up

Well, we have spent quite a bit of time and thought in putting this series together for you. The motivation behind this effort has been that we’ve recognised that there is little practical information helping ordinary professional developers on getting started with building and understanding software factories. We have had quite a head start on this and wanted to share our knowledge and experiences with you and the community to promote the uptake of building factories, which in turn should promote the adoption of software factories and the industrialisation of software in general.

This series was created in a format that asks a logical sequence of questions that you might have when trying to figure out how to build software factories today. We have covered many such issues as they arose and shared much of the combined knowledge and experiences built up over the last few years in this space. We will be sharing more resources on this in future posts – so stay tuned to our blogs.

We hope that you can take the guidance represented in this series forward as a starting point for developing your own software factories further. We recognise openly and frankly in the series that this is not a trivial undertaking today, but hopefully we have shown you that it is very possible and how to successfully approach it. Hopefully we have also directed you to what’s most important, where you should direct your energies, and how to build factories practically and realistically.

Your Feedback

One of the primary objectives of this series was to connect with many more of you in the community and share ideas and innovations about everyone’s efforts at building factories today.

We have received a small number of comments to this series so far, which we have been keen to discuss at length, and hope we have done a good job at answering the questions appropriately. Hopefully, there are many more of you out there building factories, or at least considering building them, and so we hope to hear more from all of you on that. Please drop us a comment on the appropriate post and we will work hard to get you an answer you will find useful.

If we are doing a good job please let us know. If we are doing a poor job and you don’t like the guidance we are giving please let us know that also. This should shape any future guidance we give the community in this space, and at least we can start further discussions with those of you in this space. Hopefully, we will also get a feel for just how many of you are out there are in this space.

The Final Say

There should now be a little more information out there to help you build a software factory right now on the Microsoft platform with the current toolsets. This series was created exactly for that purpose to share with you the experiences we have had in building factories and give you insights into the issues we have faced on this road already.

As more and more people jump into this space we expect to see from the community more detailed, formal guidance on this subject, so that the community as a whole can learn from previous experiences and elevate the adoption and the application of software factories to real world projects.

After all we think that the act of building a software factory should leverage the tenants that software factories promote themselves, i.e.

“Package domain expertise and guidance in a form that others can re-use and manipulate to create solutions using simplified descriptions of the problem at hand.”

Hopefully we have done a good job of that for you, and hopefully you will consider the experiences we have shared in this series in your factory building efforts.

Come see us...

Tech Ed Bloggers

We are proud to announce that we will be presenting a session on ‘Real World: Building Software Factories’ at Tech-Ed 2007 in June this year.

The 300 level session will contain material from this series and demos and examples of other factories to explain the concepts. We would love to meet up with you there and answer your factory building questions.

 

Many Thanks, Jezz Santos and Edward Bakker

posted on 3/6/2007 10:36:48 AM UTC  #   
 Tuesday, February 27, 2007

Previous posts in the Factory 201 series:


After reading all of our previous posts (don’t tell me you skipped one!) we know what automated assets to build, which tools and technologies to use and how to build a factory. The final step here will focus on the quality attributes we have to keep in mind during the design and development of our factory in order to make it a stunning success! In other words, “What should we strive for?” when building our factories?

Abstraction

In a previous post “With what would you build it?” we already mentioned the power of using abstractions in our factory. Let’s dig in this a little further and see why abstraction is definitely the top thing we should strive for!

Increased Productivity

One of the advantages of using abstractions in our software factory is significantly increased productivity. We can think of an abstraction as a simplified representation of a specific problem. In fact, we are probably using abstractions in our job as a developer or architect every day. (i.e. 4G programming languages, class diagrams, API’s, class libraries, frameworks, DSL’s etc.)

Think about it, for example, if we build a helper class to perform a specific task (say: logging to a file) we are actually using abstraction. We create a class and some methods that simplify the details of logging, file management, rolling-over, naming, log details and formats etc. Once we have the helper class in place we can just re-use the helper class using some basic parameters without focussing on the details of how it works anymore. We solved our problem more simply by creating the helper class.

Now, let’s elaborate on this a little further. Suppose we only use this helper class in certain circumstances of a particular type of solution, let’s say only for certain components of a particular application. In this case, we don’t use or need all the possible parameters of the helper class (because we only use it in a certain way in this context), and let’s say we identify 5 different cases of use, each with different parameter values. Now we can build another higher-level helper class that wraps the original helper class, and defines only one parameter which describes one of our 5 cases – perhaps an enumeration. Our new helper class is now an abstraction of the older helper class – because it simplified its usage in this particular context. Typically, this new level of helper class becomes part of a framework for those types of applications, because we have made certain types of assumptions about how the helper class is to be used.

[To clarify this, using abstraction for simplifying a problem is something we see all time. For example, take ADO.NET that hides a lot of the low level details that are needed to communicate with a SQL Server database. On top of that we have Enterprise Library that adds another abstraction level to make data access even more straight forward. In the future, ADO.NET vNext and the Entity Framework will do an another attempt to raise the level of abstraction for “data programming”]

As we continue to build up the levels of abstraction, you can see that we can solve more specific problems at less level of detail, and also by using a higher level description or language. If we can get close to a point where we can provide these abstractions in terms of the specific problem we are solving, we are making it real easy to program our application (based on minimal information). This is where productivity is gained.

Abstraction Roadmap

When developing a solution you can think of many abstractions, when you add modelling and automation to this picture the possibilities for abstraction build upon each other vastly:

Platform API’s → Application API’s →Helper Functions →Class Libraries → Frameworks → Domain Models → Software Factories

Each of the abstractions denoted above increases the level of abstraction of the problem you are solving, and in each case also narrows the domain of the solution you are providing for – this is the simplification part. I am sure it’s obvious to you that using a domain model to configure an application is far quicker than writing programming API’s to describe the same thing.

The other key point here is that I can configure my application in terms of high level things that make sense to that application and not in the low level details of the API’s. This means that those using the domain model now don’t need to be programmers they can have higher level skill-sets like solution design, requirements gathering and interpretation etc. By raising the level of abstractions we are moving from a physical design (platform API’s) to a logical design (domain model) that exposes less details and is understandable for a much wider audience.

Automated Guidance

Another very important aspect we have to keep in mind during the development of our factory is the level of automated guidance we expose to our factory users. In our post “What would you build?” we have already discussed the different types of automation assets that we might want to use in our factory but we have make sure we use them in their most effective way.

Remove Mundane Tasks

A top quality attribute (from a developer’s perspective) for using our factory would be to provide automated assets that remove the rote and menial tasks from the factory user’s ToDo list. At best remove these types of duties completely from the developers ToDO list. We as solution developers, often have some predictable boring tasks that we have to do over and over again. By exposing automated assets for these types of tasks we save our factory users from completing these mundane and in-variable tasks and let them focus on the variable and more exciting design aspects of the solution they are building. Our factory users will definitely love us for that!

Transfer Domain Knowledge

The design of our automated assets must ensure they capture knowledge and experiences and can be used to make that knowledge available for others. Using the example of a DSLs’ domain model which holds the knowledge about the underlying solution domain and how it can be and should be manipulated. By using the DSL, the user is presented with all the knowledge of how to describe the domain, the parts and relationships of that domain, and the description of the pieces within it.

The important part of this is that the domain model helps the user to figure out the key parts (concepts) in the domain. The domain model (and designer in case of the DSL) guides the user through the process of modelling a solution for the problem by using concepts that make sense to him. In fact, the user learns the domain and the important concepts of it but also how to provide a solution by using these abstractions.

Enforce Compliance and Completeness

When we design the automated assets (and factory as a whole) we encapsulate the architecture of the factory product in the domain model that is used by the factory – this is the model of the product.

We can build automation assets to populate or configure the product model and in this way ensure compliance with the implicit architecture of the product. Because these models have configuration to address their variance, validation can be used explicitly to ensure the factory user has not configured parts of it incorrectly with respect to the whole solution.

Automation assets can also be used to examine the model, check for completeness and use that information to guide the factory user in his next steps he needs to execute in the factory to complete the product.

Full Automation vs. Flexibility

When designing our automated assets we have to keep in mind to keep them limited and focused on one particular concern. It doesn’t make sense to build a huge fully automated asset that covers multiple concerns and generates a lot of unrelated artefacts (i.e. source code and configuration files). It also doesn’t make sense to build a DSL that tries to model to world. If we expose a number of small, highly focussed automation assets we have a much more flexible factory because we can, for example, change the order in which we manipulate the assets, combine them or even decide not to use some automation assets at all to better meet the requirements for the product we have to build.

However, if we go too far with variability and refining our abstractions and automated assets to a more detailed level we might end up with a factory that is less productive because there are more “moving parts” that needs to be configured which also increases the complexity of using the factory.

Finding a balance between full automation and flexibility is absolutely key here!

Usability

Because we are so busy developing our software factory we might forget that building a fully fledged and super cool software factory that generates the perfect product isn’t enough to make everyone want to use it. In the end it is often the factory user that has a huge influence in the adoption of our software factory. This means we have to make it cool to use the thing and make it flexible and intuitive enough to use and improve the experience of building solutions in this domain with it!

You don’t want people to discard you factory because it too hard to use, or discover how to use effectively. Don’t assume they will read the manual!

Promote Adoption

Another thing we have to keep in mind during the development of our factory is the fact that the factory is likely to be used by other less-skilled and less-knowledgeable developers than the ones that building the factory. They might not even have to be developers! This means, we might have an issue here in convincing other development teams to adopt the factory and use that instead of their existing tools, frameworks and utilities they are so familiar with. Or worse, have built themselves!

To get our factory adopted by our audience we have to lower the bar for them to start using the factory. Of course there are multiple ways to achieve this and they will probably differ dependent on the organization structure we are working in. Suppose we are working in an organization where the factory is build by a dedicated team that is known by the several project teams responsible for delivering products. In this example, the factory team can support the project teams in the start up phase of their project to get familiar with the factory and makes sure the project team gets up to speed on using the factory real quick. Once the factory is adopted by the project team responsible for building the product, the factory authoring team can start collecting the feedback from this team to enhance the factory and increase the usability of the factory even better. You see this in the process described in “How would you build it?

Role Sensitivity

A software factory, just like any other development tool, is potentially used by a lot of project team members (factory users). i.e. Developers, Architects, Testers, User Experience Engineers, Technical Writers etc. To get the full potential from our factory, and factory users, we must make sure the factory targets the audience that is supposed to use the factory in the way they want to use it. In other words before we start developing our factory we need to know what types of users we expect for our factory. Do we only target architects, developers, testers or is it a mix of these types of users that we are aiming at?

Why is it important to know the factory users? Well, each type of user is interested in a different set of concerns and views of those concerns (In factory terminology this is called a ViewPoint). For example, an architect might only be interested in the high level view of the system design while the developer is interested in much more technical details.

Once we know our audience, and those who we are building the factory for, we can attempt to provide them with the right tools, views and level of abstraction to support them do their job in the best possible way and be more productive when using the factory.

Customization

Software development is rapidly changing. New technologies, new paradigms happen almost every day. To be successful in software development we have to keep up with these changes, and therefore our software factory has to too!

In our post “How long will it take?” we have seen that our factory only start to pay back after we have used it for greater than ~5 times, so we better make sure we can customize our factory very easily to meet evolving requirements and additional product variants. This is exactly why we have an iterative development cycle as defined by “How would you build it?

One of the key requirements of any development tool like a factory is to be flexible enough to address as many use scenarios and development environments as possible. Otherwise its’ use is limited. There are two aspects of customization worth noting here:

Factory Customization

Firstly, there is customization of the factory itself, usually to accommodate a change in architecture or change in variability of the existing architecture that the factory models. This is hard to accommodate if the factory itself presents a closed programming interface. However, this can be accommodated by defining good extensible infrastructures to the architecture so that those using the factory can easily customize it to add or remove features or variability that the factory presents. We see this most when ‘horizontal factories’ are customized to suit certain vertical scenarios, where variability in most cases wants to be predefined, and fixed, and therefore requires removal from the user experience of the factory.

As an example. Consider a (horizontal) factory that builds web services. If I want to ‘verticalise’ this factory and customise it to suit building certain types of financial web services, then it’s likely that for financial web services, I want to pre-define certain Operations Contracts and Data Contracts to use. The Operation and Data Contracts are one point of variability of the horizontal factory, and the horizontal factory provides assets to allow the user to configure them. Now that I want to customise this factory to make a new verticalised version that is financial services based, I want to be able to say that the Operation and Data Contracts are fixed to certain industry standards, and no longer configurable by the factory user.

Product Customization

Secondly, there is customization of the automation assets used to create the product itself. Typically, the scenario here is that you want to alter the automation assets used to transform the model of the product into a physical solution.

As an example. Consider a factory that generates source code as its final product. The source code is determined by the factory in code templates, which are used to transfer the models of the factory into a physical solution. So consider, that the generated code does not agree with you in some way. Often, this needs to be changed to suit an organisations’ coding standards, or include some organisations standard copyright header, or perhaps you want to change the code that is output because you have a more optimal way to write the solution.

Extensibility & Composability

One of the key issues of building factories is in providing the right guidance and solutions to varying requirements. Creating a factory for a large domain increases the chance that the guidance it offers is limited in addressing wider usage scenarios.

For example, consider a factory that builds web services. This factory is likely at some point to define a mapping of the web service’s logical architecture to source code artefacts. In doing that, the factory itself will have to make decisions about what patterns and technologies to use to do that. The assumptions it makes to do that may not be valid for all cases, and it is such cases that may prohibit the use of the factory at all, if the factory user cannot customize or influence how that is done. In smaller domains the chances of meeting this issue are smaller, because the possible solutions are smaller in number. However, even in smaller domains, there can be several solutions that apply to different circumstances. This means that larger domains need to be composed of smaller domains, where each smaller domain could be swapped out for a different implementation.

Composite Factories

In order to practically achieve this we need to be able to compose larger domains from smaller domains, and have the domains interact with each other. Furthermore we need to be able to potentially swap-out each domain with a different implementation.

In factories, this can be achieved by providing extensibility mechanisms that accommodate plugging in and out various other factories to provide the sub-domains. We call these sub-domain factories ‘factorettes’. These extensibility points are key for expanding the use of your factory, so others could provide alternative implementations for the pieces of you factory to suit their needs.

One such use of this is to provide specific technology implementations or strategies for implementation such as the ‘EFx Factory’ does, so that factory users can pick and chose which technology to use to implement the Service Contract or Data Mapping layers, for example. Of course you can choose many other aspects to make extensible in your factory apart from technology. Perhaps you want to allow other factories to provide better views of a part of a domain, or provide better implementations of it as well.

Summary

In this post we tried to list the important quality attributes for software factories. Building factories isn’t (only) about using the available technologies to build some automated stuff that is just cool. We have to realize that we need to take special care to ensure the factory is useful for our users, improves their productivity and adds value to help them deliver high quality products.
posted on 2/27/2007 8:24:05 AM UTC  #   
 Tuesday, February 13, 2007

Previous posts in the Factory 201 series:


To continue the thread of actually creating your factory, in this post we will answer the question "With what would you build it?" We will discuss the software factory enabling technologies available today (on the Microsoft platform) and don’t speculate about possible future tooling. In our previous post “What would you build?” we discussed what we would build for our factory, and now we will see how that is mapped and addresses by specific technologies.

Let's have a look at some tooling and technologies and see how we can use that to build our software factories, starting today.   

Automated Actions

Today's generations of software factories, like the ones available from Microsoft p&p, are primarily composed of a related set of automated activities (called recipes) that encapsulate a huge amount of best practices and domain expertise. The recipes often represent repetitive development and design tasks which result in generated source code or configuration files to help accelerate the development of our factory product. Let’s find out what tooling we can use to build these automated activities and how we can expose these, so called recipes, to our factory users.

Guidance Automation Toolkit/Extensions

The Guidance Automation Toolkit (GAT) is a toolkit that simplifies the development of automated actions into re-usable assets and provides mechanisms to make these assets available to architects and developers using Visual Studio. To accomplish this, GAT leverages the Guidance Automation Extensions (GAX) which is actually a runtime environment that expands the capabilities of Visual Studio and makes it easier to integrate and run automate tasks from the Visual Studio environment. So, we are actually using GAT and GAX together to build and run recipes and deploy them as guidance packages. ehhh...? Now what are recipes and guidance packages?

Recipes

Think of a recipe as set of automated instructions, called actions that together represent a specific automated activity or task. These actions are relatively small units of work and can be anything from creating a file, getting the value of a registry key or return the name of the currently selected project within a Visual Studio solution.

A recipe is defined in an XML file in a predefined structure that is interpreted by GAX at runtime. GAX supports invoking wizards for a recipe to gather user input that can be used as variables during the execution of the recipe to create variability in the artefacts the recipe outputs or configures. For example, a wizard can prompt the user to select a file location, ask for a name of a file that gets generated or ask the user to select items from a list. Recipes that don’t require user input can gather the variables from the environment to use in the same way. Recipes also can provide a convenient means of giving the user feedback about the actions being performed.

We can build recipes using GAT, it provides us with a special solution template in Visual Studio to author recipes, it comes with predefined solution structure, example actions and recipes and other utilities that give us a head start in building our own recipes and wizards.

Guidance Package

A Guidance Package is an installable Visual Studio package that contains a collection of recipes (and some their support classes like, converters, value providers, etc.) and is basically our deployment mechanism for the recipes that we built and want to expose in our software factory. In fact, the current generation of software factories as we see today are for the most part simply implemented as pure guidance packages.

That leaves us with another question: "how do we build a guidance package"? Again, this is where GAT comes in. Actually, GAT is a guidance package itself that helps architects and developers build guidance packages. Once we are done developing and testing our guidance package we can create a Windows installer package (MSI) and distribute our guidance package to our users.

Unfortunately, building and testing guidance packages (recipes) isn't as straightforward as we want it to be. For example, building recipes basically comes down to hacking in XML files and isn't supported by any graphical designers. Also the documentation is still limited. This makes the learning curve for developing guidance packages a little steep.

Artefact Templates & Generation

As said, some of the automated activities in our software factory will possibly result in one or more generated artefacts for our solution. These artefacts can be anything in the range from source code, XML files or a piece of documentation. To support this kind of artefact generation in our software factory we can use text templates (also referred to as "T4" templates) and the Text Templating Engine. This technology is included in GAT but also in the DSL Tools which we will discuss a little later in this post.

A text template is basically a text file that contains the (boilerplate) text you want to generate (i.e. C#/VB.NET code, XML, text etc.) that is mixed with control markers (<#, #>) and control blocks. The text between the markers is evaluated and provides the dynamic behaviour to the text template. Control blocks are used to control the processing flow of our templates. In other words they determine what text is output and how the Text Templating Engine navigates over a provided object model. This works very similar to how classic ASP work where you could combine server side directives with the raw HTML code.

Below an example of a T4 template that comes from Service Factory. The text between the markers (in bold) is evaluated and mixed with the static text in the template.

namespace <#= ServiceImplementationNamespace #>

{

   [System.Web.Services.WebService(Namespace = "<#= ServiceContractNamespace #>", Name = "<#= ServiceImplementation #>")]

   [System.Web.Services.WebServiceBindingAttribute(ConformsTo = System.Web.Services.WsiProfiles.BasicProfile1_1, EmitConformanceClaims = true)]

   public class <#= ServiceImplementation #> : <#= ServiceContractInterfaceNamespace #>.<#= ServiceContractInterface #>

   {

   }

}

The most powerful feature of text templates is that they can be invoked from recipes and they can receive variables from our recipes. In this way we can build recipes that collect input from our users or factory environment and use that as input in our text templates to generate artefacts.

A major advantage of using text templates as a means to generate artefacts is that they can be customized very easily, typically to reformat the textual output or enhance it in some way (perhaps to suit an organisations coding standards for example). Text templates are deployed as plain text files so it is straight forward to customize them.

The fact that text templates are so easy to customise makes them perfectly suited for an iterative development approach. We can start with a “hard coded” copy of the desired output and we can identify the variability points in the code. We can then pass some arguments to the template and from that point we can add control blocks to parameterize it and hook into the underlying argument’s object models. One disadvantage of a text template is the lack of designer support like syntax colouring (we added the colouring in the example manually) and intellisense. This makes writing and maintaining large text templates a bit ’un-guided’.

Solution & Project Templates

As we saw in “What would you build?” we can use the solution structure to provide guidance on how to physically relate the artefacts that represent the product of our factory. Unfortunately, defining this (physical) structure is often challenging because of the struggle to define both the deployment model and the logical architectural model of the product in this single structure. Today, the solution structure is all we have (Solution Explorer), so let’s have a look how we can implement predefined solution structures in our factories to describe the physical structure (deployment) of the product.

[The logical architecture is best left to another separate view, which as we will see later we can provide with deep Visual Studio integration]

Solution structures are captured in so called Visual Studio Templates (*.vstemplate files) that are written in XML and are expanded by the Visual Studio template engine. Visual Studio 2005 now supports the creation and packaging of these templates. However, these templates are by default static, and require a separate mechanism to gather variables from the user or environment to enhance them with dynamic values. As it happens, GAT has just that mechanism, and can bind recipes and wizards to these templates.

Let's have a look how we can use this mechanism with GAT to ‘unfold’ certain types of templates:

  • Solution templates. These templates unfold an initial Visual Studio solution file (*.sln) and structure that could represent the entire physical structure of the product of our factory.
  • Project templates. These templates unfold a project (*.csproj, *.vbproj etc.) within an existing solution.
  • Item templates. These templates unfold new project items such as a class files, XML files or any other valid project item.

One of the primary features of GAT is automating the creation of the solution structure. GAT accomplishes this by hooking into the VS template mechanism. This means recipes are allowed to participate in the template unfolding so they can, for example, collect input from the user to customize the names of the template artefacts and take additional actions to further configure the created solution items. For example, write some settings to a app.config file. A perfect example of this is demonstrated in Service Factory where the user is prompted to provide the name of the service, which is then used in the naming of the solution and projects within the solution. We have now discussed GAT and recipes, and learned they are perfectly suited for automating tasks and providing initial solution structures. Let’s look at providing abstractions to our factory and enhancing the design experience and productivity of automating solution assembly. Recipes with wizards often do form a visual abstraction of the underlying part of the product they are automating, but this abstraction is lost when the wizard completes. Let’s have a look at Domain Specific Languages and the DSL Tools and see how they can help enhance that experience and increase the level of abstraction represented in our factory.

Domain Specific Languages

A Domain Specific Language is a custom language that targets a specific domain and helps us describe the problem by using concepts that make sense for the target domain. But how would we build one? This is where the DSL Tools come to rescue. We can use The DSL Tools, (part of VS SDK), to define our domain model and easily represent that domain model with a graphical designer. Together, the domain model and the graphical designer form our DSL that we can integrate into our software factory.  

[You can also provide a textual representation of your language instead of visually, but this is not supported currently out-of-the-box with the DSL Tools yet, unless you are prepared to define that language in XML.]

The DSL Tools also supports artefact generation using T4 templates which means we can write templates that generate (source code) artefacts directly from models we created in our DSL. The DSL Tools is just everything we need to build Domain Specific Languages today.

How would we use the DSL Tools?

So, how would we use the DSL Tools to build a DSL for our factory? Would we build one big DSL and designer that covers the complete product? The answer to this question is probably NO. Although our factory only targets one product (with several variants maybe!) it is likely that the scope of the domain is too broad to fit in just one designer (view). Therefore, we probably want to build a DSL that only targets one concern, component or aspect in our software factory.  For example, we can use a DSL to model a piece of the architecture of the product that is build in our factory or use a DSL to model one of the work products (logical components) in our factory. In this case both DSL's help us presenting the right level of abstraction to our factory user for each of the sub-problems we identified in our factory.

But wait…, we have to make it very clear why we state to keep the scope of the DSL (domain model) limited to only one concern or piece of architecture. In fact, we can think of examples, like the factory schema, that are represented in a ‘larger’ domain model. Mostly, this is because off a limitation in the current technology. The current release of the DSL Tools only supports one view per domain model. In other words, the view that is exposed in our DSL is tightly coupled to the domain model. In future releases of the DSL Tools this limitation will disappear which means we can define multiple views with each view exposing only a part of a, possibly larger, domain model (like the factory schema). Please note that this doesn’t mean we have to build huge domain models in the future, but it will give us more flexibility in our domain model (DSL) design.

[You can find more information on how to use DSL’s in the context of software factories in the article ‘Bare Naked Languages or What Not To Model’ from Jack Greenfield]

Another important limitation of the current DSL tools is that there is no easy way to reference elements in one domain model with those in another, so stitching together domain models to fit larger domains is also challenging. However, there are DSL Power Toys soon to be released called ‘DSL Integration Service’ that enable that cross-referencing.

Another thing to keep in mind is that we don't have to start with a DSL in our factory from the very first beginning. It is absolutely possible that an asset that is implemented as a GAT recipe in a first iteration of our factory evolves in a DSL in one of the next iterations of our factory development cycle.

DSL Advantages

An important advantage of a DSL in our factory is providing a simplified view (abstraction) of the problem domain and to help us to provide architectural guidance in assembling that part. By using specific languages we can present our factory users with the right level of abstraction and use the designer as a way to provide context for our actions and the artefacts we are delivering from our factory. Recipes can also be applied to these designers to manipulate the underlying domain model, and automate the configuration and creating of the elements in these models.

The domain model that is introduced by the DSL (and stored on disk) can be validated and evaluated to determine the progress, validity and completeness of the product we are building. The domain model also provides us with a means to introduce “state” in our factory. We can generate artefacts over and over again for our populated domain model, something we can't do easily with just code generating recipes, where we have to populate the wizards with the necessary information on every run.

A very good example of the usage of a DSL, together with recipes is in the EFx Software Factory, which can be seen here.

DSL Challenges

So, if Domain Specific Languages can add value to our software factories, why haven't we seen them in many factories yet? We think the answer to this question is easy. The reason for that is the lack of "out of the box" integration between GAT and the DSL Tools. Currently, it is hard to use model information in our GAT recipes, without writing the custom code to support this ourselves. Luckily this scenario will be supported soon by means of a DSL Power Toy that becomes available.  

[A more complete description of Domain Specific Languages, the Microsoft DSL Tools, together with an example of an 'real life' DSL can be found in this article]

Integrated Design Experiences

The technologies that we discussed so far are first class citizens in Microsoft's software factory offering. However, there are more technologies, which are not dedicated “software factory tools”, that can add enormous value to our software factories.

Be warned, these technologies are a little more difficult to use than those described earlier.

Tool-Windows and Custom Editors

One of the things we will notice when we are building software factories is that there will be situations where the decoupled GAT/GAX and DSL Tools features simply don't provide the experience we need. For example, we might want to provide a more integrated user experience for our factory users and decide that we need to provide the user with a larger view of the factory product.

To support this product view we might want to build custom tool-windows or specific editors. An example of this can be seen in the EFx Factory that hosts a custom tool-window that provides a ’Product Explorer’ view for the factory in addition to the default ‘Solution Explorer’ view.

We may want to enhance views with the use of customer editors that provide different abstractions and increase the productivity of modifying the view. An example of that can be seen here where we built a custom tool-window to maintain hierarchical data within a DSL.

It's good to know that we can use the VS SDK for all that. This SDK provides us with utilities and documentation that explains, for example, how to build a tool-window and hook that in Visual Studio. The bad part of this is that creating Visual Studio extensions like this isn't always as straight forward as we like it to be. Besides, building just the tool-window (or editor) isn't enough; we also have to make sure it integrates with GAX or the DSL Tools. Unfortunately this isn't something that is described in great detail anywhere so we are on our own in implementing this. 

If you are interested in this type of integration you better make sure you have the VS SDK documentation ready and find your way to the GAT, DSL Tools and Visual Studio Extensibility forums!

Distributed Application and System Designers 

One means of providing a high level view of your product is to leverage the ‘Distributed Application and Systems Designers’ that come with the ‘Visual Studio Team Edition for Software Architects’. These designers, although currently geared to deployment, provide a useful view of applications which can be composed into larger black box systems. If your factory targets the domain of applications represented on this design surface, this should be a natural choice for leveraging in describing your product, rather than creating DSL’s which duplicate this functionality.

Unfortunately, integrating with these designers today is very challenging, although it is possible to provide custom shapes using the SDM SDK (part of the VS SDK). Integrating recipes and solution templates into these designers is more of a commitment and currently not officially supported since this requires integration with a non-public API. However it is possible to a large degree, as demonstrated by the EFx Factory here. Where you can ‘drill into’ the applications on these diagrams and expose DSL’s containing the inner workings of the applications. You can also ‘Implement’ these shapes by using custom GAT project templates.

In the future, this type of integration will become a lot easier and integration between these designers and GAT and other DSL’s will be a better experience for factory builders. This will provide many factories the capability for top-down solution design.

Summary

In this post we have discussed the relevant technologies that we can use to build automation assets for real life software factories today. We haven't talked about technical details, issues, missing features, etc. which of course are there. The technologies are still in their early days and scenarios for software factory use are still maturing. The learning curve is steep now, and that will definitely become easier in the coming years. However, it is absolutely possible to build some very good factories with the above described technologies. So, if you are interested in factories you better start looking at these technologies right away! 

Now that you know what to do, and what technologies to use for that, the next post in this series “How would you build it?” addresses how to put all these assets together in a process of assembling your factory.

posted on 2/13/2007 11:26:46 AM UTC  #